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Driven Marcelli
Minmatar Evil Overhead
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Posted - 2010.04.22 02:40:00 -
[1]
I would never go by the unit procees per hour, but the total yeild per cycle and the number of cycles you can get in in 24 hours
if your supplying your own poses you also need to run a surpluss for thoes days when you just cant log in to update your network or run fule to the pos
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Driven Marcelli
Minmatar Evil Overhead
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Posted - 2010.04.22 04:36:00 -
[2]
Originally by: Tres Farmer
Originally by: Driven Marcelli I would never go by the unit procees per hour, but the total yeild per main cycle and the number of maincycles you can get in in 24 hours
And that helps you how? This wasn't about: How much can I make with X planets? This was about: How much do I need at least to run 1 large POS?
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Sorry clarifying this a bit I ment the total ammount you can get from one mine on a given run
Currently you have a series of cycles that you can set up your run program for
6 hour work if your willing to rebuild your network every 6 hours, but if your only running 3 6 hour blocks a day your extractors will have a lot of downtime that they are not dumping mats into the silo and thus into the processors.
the same holds true for the 8, 11 and 15 hour cycles(especialy the 15 hour cycle because the odds are you picked that one just because you only plan to log in once a day to do the updates)
Granted, if your smart about your network you dont need the storage silo AT ALL
just rout the mats you need for a 1 hour run if you want to skip the silo all together because you can spit up the stream from any and all extractors to feed each processor exactly what it needs.
or if you insist on needing storage, well you can use the storage in the launch pad and or the CC too.
yes I tested it yes it works you dont need the storage silo, Ive been saving that bit of grid for the past day now.
gets rid of a Storage pond you dont realy need if your only going to produce what you are going to process
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Driven Marcelli
Minmatar Evil Overhead
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Posted - 2010.04.22 05:23:00 -
[3]
actualy to be honest I was trying to literaly squeez the absolute max yeild from a planet to see what the breaking point is (its higher than some people think) that means useing the CC for storage of raw materials because your letting your proccessors run 24/7 while making your mines produce enough mats to feed thoes same processors.
Currently Im testing one of my other assumptions
the set up for the mining-processing cycle is to not set up a link to the CC AT ALL just plant Proccessors extractors and a storage silo on the hotspot and heres the sneeky part, NOT connect anything to the CC untill you want to move the platform to another location
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Driven Marcelli
Minmatar Evil Overhead
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Posted - 2010.04.22 05:50:00 -
[4]
Originally by: Rakshasa Taisab
Originally by: Gil Danastre It is possible, though unlikely, that CCP have intentionally fudged the numbers or just made them up at the moment so people can't hyper-prepare for this and have stocks of stuff laid in on day one. Or the numbers just aren't finalized yet. I'd worry more if it comes right around mid may and it's still the same.
CCP has stated that the planets that were seeded manually have the intended distribution.
And using high-sec numbers as a basis is just plain idiotic, when 0.0 has 5 times more resources.
actualy they originaly seeded the planets manualy, thats why originaly so many were not avalible |
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